// Write your code here: function dogFactory(name, breed, weight) { if (typeof name !== "string") { return "Please provide a valid string for the NAME parameter."; } else if (typeof breed !== "string") { return "Please provide a valid string for the BREED parameter."; } else if (typeof weight !== "number") { return "Please provide a valid number for the WEIGHT parameter."; } else { return { _name: name, _breed: breed, _weight: weight, // GETTER methods get name() { return this._name; }, get breed() { return this._breed; }, get weight() { return this._weight; }, // SETTER methods set name(newName) { this._name = newName; }, set breed(newBreed) { this._breed = newBreed; }, set weight(newWeight) { this._weight = newWeight; }, // ADDITIONNAL methods bark() { return(`ruff! ruff!`); }, eatTooManyTreats() { this._weight++; } }; } } const barney = dogFactory("Barney", "Bastard", 34); // Print after creation console.log(`Name > ${barney.name} Breed > ${barney.breed} Weight > ${barney.weight} --------------------`); // Name change and he ate too much ! barney.name = "Barnaby"; barney.eatTooManyTreats(); // Print of the changes console.log(`Name > ${barney.name} Breed > ${barney.breed} Weight > ${barney.weight} --------------------`);