// Loads the game data from disk (the browser loads the same files over HTTP). // Shared by the tests and the scripts in this folder. import { readFileSync } from 'node:fs'; import { fileURLToPath } from 'node:url'; import { buildContext } from '../public/js/engine/context.js'; import { DATA_FILES } from '../public/js/services/data.js'; export const PUBLIC_DIR = fileURLToPath(new URL('../public/', import.meta.url)); export const readJson = (relativePath) => JSON.parse(readFileSync(PUBLIC_DIR + relativePath, 'utf8')); export function loadContext() { const entries = Object.entries(DATA_FILES).map(([key, file]) => [key, readJson(`data/${file}.json`)]); return buildContext(Object.fromEntries(entries)); }