const elements = { common: "Matières premières", petrol: "Hydrocarbures", food: "Nourriture", medic: "Médicaments", science: "Science", industry: "Industrie", money: "Finance", goods: "Biens" }; const resources = { common: { rock: "Roches communes" }, rare: { rock: "Roches rares" } }; const population = { humanoids: { humans: "Humains", near: "Presque'humains", aliens: "Aliens" }, creatures: { casual: "Faune sauvage", danger: "Faune hostile", apex: "Superprédateurs", robots: "Androïdes", } } exports.planetType = { "Tempérée" : { "population" : 100, "populationType" : [ population.humanoids.humans, population.humanoids.near, population.humanoids.aliens ], "elements" : [ elements.common, elements.food, elements.medic ], "resources" : [] }, "Glacée" : { "population" : 1, "populationType" : [ population.creatures.casual, population.creatures.danger, population.creatures.apex, population.humanoids.aliens ], "elements" : [ elements.petrol, elements.science ], "resources" : [] }, "Volcanique" : { "population" : 2, "populationType" : [ population.creatures.casual, population.creatures.danger, population.creatures.apex, population.humanoids.aliens ], "elements" : [ elements.common, elements.petrol ], "resources" : [] }, "Marécageuse" : { "population" : 10, "populationType" : [ population.creatures.casual, population.creatures.danger, population.creatures.apex ], "elements" : [ elements.common, elements.petrol ], "resources" : [] }, "Forestière" : { "population" : 20, "populationType" : [ population.creatures.casual, population.creatures.danger, population.humanoids.aliens ], "elements" : [elements.common], "resources" : [] }, "Océanique" : { "population" : 25, "populationType" : [ population.creatures.casual, population.creatures.apex, population.humanoids.aliens ], "elements" : [ elements.common, elements.petrol ], "resources" : [] }, "Oecuménopole" : { "population" : 2000, "populationType" : [ population.humanoids.humans, population.humanoids.near ], "elements" : [ elements.science, elements.industry, elements.money, elements.goods ], "resources" : [] }, "Désert" : { "population" : 50, "populationType" : [ population.humanoids.near, population.humanoids.aliens, population.creatures.casual, population.creatures.danger, population.creatures.apex ], "elements" : [ elements.common, elements.goods ], "resources" : [] }, "Minéralogique" : { "population" : 3, "populationType" : [ population.humanoids.aliens, population.creatures.robots, population.creatures.danger ], "elements" : [elements.common], "resources" : [] }, "Gazeuse" : { "population" : 1, "populationType" : [ population.humanoids.humans, population.humanoids.near, population.humanoids.aliens ], "elements" : [elements.petrol], "resources" : [] }, "Acide" : { "population" : 1, "populationType" : [ population.humanoids.aliens, population.creatures.casual, population.creatures.robots ], "elements" : [ elements.petrol, elements.industry ], "resources" : [] }, "Monde usine" : { "population" : 500, "populationType" : [ population.humanoids.humans, population.humanoids.near, population.humanoids.aliens, population.creatures.robots ], "elements" : [ elements.petrol, elements.industry ], "resources" : [] } }; exports.planetNamePrefix = [ "Acod", "Acht", "Bex", "Carob", "Daris", "Ecop", "Fron", "Glac", "Glad", "Hac", "Hor", "Is", "Jud", "Kor", "Ler", "Marel", "Naur", "Olep", "Prid", "Plex", "Qef", "Rem", "Sarit", "Thec", "Thex", "Thet", "Uv", "Volc", "Vold", "Wann", "Xal", "Yr", "Zot" ]; exports.planetNameSuffix = [ "a Minor", "a Major", "ant", "alor", "eri", "inia", "irid", "is", "o Zion", "or", "oria", "us", "us Prime", "us Secondus", "land", "yard" ]