feat(gameplay): Adding a military power section to exploit population numbers and steal ennemy tiles
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@@ -1,5 +1,5 @@
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{
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"clickCooldownSeconds": 10,
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"clickCooldownSeconds": 0,
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"databaseWipeoutIntervalSeconds": 604800,
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"configReloadIntervalSeconds": 30,
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"elementWorth": {
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@@ -12,6 +12,11 @@
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"money": 0.7,
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"science": 0.8
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},
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"militaryPower": {
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"humans": 1,
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"near": 0.5,
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"aliens": 0.1
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},
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"resourceWorth": {
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"common": {
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"rock": 100,
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