feat: Adding economic system to do scoring
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@@ -1,6 +1,44 @@
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{
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"clickCooldownSeconds": 5,
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"clickCooldownSeconds": 2,
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"databaseWipeoutIntervalSeconds": 21600,
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"debugModeForTeams": true,
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"configReloadIntervalSeconds": 30
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}
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"configReloadIntervalSeconds": 30,
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"resourceWorth": {
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"common": {
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"rock": 1,
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"wood": 1,
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"mineral": 2,
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"stones": 2,
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"liquid": 1,
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"oil": 4,
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"gas": 3,
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"grain": 1,
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"livestock": 2,
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"fish": 1,
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"plant": 1,
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"goods": 4,
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"animals": 2,
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"science": 6,
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"factory": 5,
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"acid": 1
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},
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"rare": {
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"rock": 3,
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"wood": 3,
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"mineral": 4,
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"stones": 5,
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"liquid": 2,
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"oil": 7,
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"gas": 6,
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"grain": 3,
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"livestock": 3,
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"fish": 5,
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"plant": 3,
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"goods": 8,
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"animals": 5,
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"science": 15,
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"factory": 12,
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"acid": 3
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}
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}
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}
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