fix: Fixing the MP power bonus + seed maintenance

This commit is contained in:
gauvainboiche
2026-04-03 14:25:19 +02:00
parent b11446cf56
commit d345c025c0
11 changed files with 349 additions and 132 deletions
+10 -7
View File
@@ -1,15 +1,18 @@
/**
* One world seed per UTC-aligned period: floor(utcUnixSeconds / rotationSeconds).
* Changing the slot triggers a full grid wipe on the server.
* One world seed per epoch-relative period.
* slot = floor((nowSec - epochSec) / rotationSeconds).
* Changing timing config resets epochSec, which resets the slot to 0.
*/
export function computeWorldSeedState(rotationSeconds) {
const rot = Math.max(60, Math.floor(rotationSeconds));
export function computeWorldSeedState(rotationSeconds, epochSec) {
const rot = Math.max(1, Math.floor(rotationSeconds));
const epoch = Math.max(0, Math.floor(epochSec));
const nowSec = Math.floor(Date.now() / 1000);
const slot = Math.floor(nowSec / rot);
const periodStart = slot * rot;
const elapsed = Math.max(0, nowSec - epoch);
const slot = Math.floor(elapsed / rot);
const periodStart = epoch + slot * rot;
const periodEnd = periodStart + rot;
return {
worldSeed: `swg-${slot}`,
worldSeed: `swg-${epoch}-${slot}`,
seedSlot: slot,
seedPeriodEndsAtUtc: new Date(periodEnd * 1000).toISOString(),
seedPeriodStartsAtUtc: new Date(periodStart * 1000).toISOString(),