gauvainboiche
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362aa07f5a
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fix: DB wipeout to 1 week again
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2026-04-01 17:20:37 +02:00 |
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gauvainboiche
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99d34c58c6
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refacto: Changing gameplay so teams don't know what the other team got + both teams can now chart the same cell without knowing + planet capture gameplay implemented
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2026-04-01 17:17:52 +02:00 |
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gauvainboiche
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5aa347eb13
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refacto: Changing click cooldown to daily actions for users and teams
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2026-04-01 16:30:35 +02:00 |
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gauvainboiche
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f7c0915661
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fix(screen): Flex-start for infoColumn
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2026-03-31 18:30:13 +02:00 |
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gauvainboiche
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570d83c3c0
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feat(gameplay): Adding a military power section to exploit population numbers and steal ennemy tiles
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2026-03-31 18:27:08 +02:00 |
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gauvainboiche
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fa4fec3a11
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refacto: Deleting unecessary mentions and setting DB wipeout to 1 week before live production
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2026-03-31 16:14:07 +02:00 |
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gauvainboiche
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a810906bcb
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refacto: Changing some docker images to hardened non-root ones + README update
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2026-03-31 15:01:50 +02:00 |
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gauvainboiche
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5871427514
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fix: Economy is calculated server-side and not browser-side anymore
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2026-03-31 09:40:00 +02:00 |
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gauvainboiche
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d81f8332ac
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feat: Prepare per-team cooldown and cooldown fixing
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2026-03-30 22:19:21 +02:00 |
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gauvainboiche
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213d76565c
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fix(cline): Modification of Cline rules and workflows
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2026-03-30 16:31:49 +02:00 |
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gauvainboiche
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3b229755f8
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feat(gameplay): Adding % bonus for planet type
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2026-03-30 15:43:43 +02:00 |
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gauvainboiche
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c0f66d8cc0
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feat: Adding economic system to do scoring
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2026-03-30 11:28:47 +02:00 |
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gauvainboiche
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4eac0f4415
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Adding repo after 2 days of vibecoding
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2026-03-29 11:16:46 +02:00 |
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