157 lines
5.4 KiB
JavaScript
157 lines
5.4 KiB
JavaScript
// Server-side economy helpers — mirrors public/src/economy.js
|
|
// Uses raw DB rows instead of a client-side cells Map.
|
|
|
|
// ── Label constants (mirrors public/src/planetEconomy.js) ─────────────────────
|
|
|
|
const resources = {
|
|
common: {
|
|
rock: "Roches communes",
|
|
wood: "Bois communs",
|
|
mineral: "Minérais communs",
|
|
stones: "Gemmes communes",
|
|
liquid: "Eau salée",
|
|
oil: "Fioul brut",
|
|
gas: "Gaz communs",
|
|
grain: "Céréales",
|
|
livestock: "Bétail commun",
|
|
fish: "Poissons commun",
|
|
plant: "Plantes communes",
|
|
goods: "Biens de consommation",
|
|
animals: "Animaux domestiques",
|
|
science: "Sites archéologiques",
|
|
factory: "Usines standards",
|
|
acid: "Acides pauvres",
|
|
},
|
|
rare: {
|
|
rock: "Roches rares",
|
|
wood: "Bois renforcés",
|
|
mineral: "Minérais rares",
|
|
stones: "Gemmes rares",
|
|
liquid: "Eau douce",
|
|
oil: "Fioul raffiné",
|
|
gas: "Gaz nobles",
|
|
grain: "Fruits",
|
|
livestock: "Bétail raffiné",
|
|
fish: "Poissons raffinés",
|
|
plant: "Plantes rares",
|
|
goods: "Biens de luxe",
|
|
animals: "Animaux exotiques",
|
|
science: "Artéfacts anciens",
|
|
factory: "Usines planétaires",
|
|
acid: "Acides riches",
|
|
},
|
|
};
|
|
|
|
const elements = {
|
|
common: "Matières premières",
|
|
petrol: "Hydrocarbures",
|
|
food: "Nourriture",
|
|
medic: "Médicaments",
|
|
science: "Science",
|
|
industry: "Industrie",
|
|
money: "Finance",
|
|
goods: "Biens",
|
|
};
|
|
|
|
// ── Pre-built lookup maps ─────────────────────────────────────────────────────
|
|
|
|
/** French resource label → { cat: "common"|"rare", key: string } */
|
|
const LABEL_TO_RESOURCE = new Map();
|
|
for (const [cat, entries] of Object.entries(resources)) {
|
|
for (const [key, label] of Object.entries(entries)) {
|
|
LABEL_TO_RESOURCE.set(label, { cat, key });
|
|
}
|
|
}
|
|
|
|
/** French element label → config key (e.g. "Matières premières" → "common") */
|
|
const ELEMENT_LABEL_TO_KEY = Object.fromEntries(
|
|
Object.entries(elements).map(([key, label]) => [label, key])
|
|
);
|
|
|
|
// ── Income computation ────────────────────────────────────────────────────────
|
|
|
|
/**
|
|
* Compute total income per second for a team from DB grid rows.
|
|
*
|
|
* @param {string} team - "blue" or "red"
|
|
* @param {Array<{ has_planet: boolean, planet_json: object|null, discovered_by: string }>} rows
|
|
* @param {{ common: object, rare: object }} resourceWorth
|
|
* @returns {number} credits per second
|
|
*/
|
|
export function computeTeamIncome(team, rows, resourceWorth) {
|
|
let total = 0;
|
|
for (const row of rows) {
|
|
if (row.discovered_by !== team) continue;
|
|
if (!row.has_planet || !row.planet_json) continue;
|
|
const { naturalResources } = row.planet_json;
|
|
if (!naturalResources) continue;
|
|
for (const [label, pct] of Object.entries(naturalResources)) {
|
|
const info = LABEL_TO_RESOURCE.get(label);
|
|
if (!info) continue;
|
|
const worth = resourceWorth?.[info.cat]?.[info.key] ?? 0;
|
|
if (worth === 0) continue;
|
|
total += (pct / 100) * worth;
|
|
}
|
|
}
|
|
return total;
|
|
}
|
|
|
|
// ── Element bonus computation ─────────────────────────────────────────────────
|
|
|
|
/**
|
|
* Compute cumulative element bonus (%) for a team from DB grid rows.
|
|
*
|
|
* @param {string} team - "blue" or "red"
|
|
* @param {Array<{ has_planet: boolean, planet_json: object|null, discovered_by: string }>} rows
|
|
* @param {object} elementWorth - { common: 1, petrol: 3, ... }
|
|
* @returns {number} bonus in percent
|
|
*/
|
|
export function computeTeamElementBonus(team, rows, elementWorth) {
|
|
let bonus = 0;
|
|
for (const row of rows) {
|
|
if (row.discovered_by !== team) continue;
|
|
if (!row.has_planet || !row.planet_json) continue;
|
|
const { production } = row.planet_json;
|
|
if (!production) continue;
|
|
for (const [elementLabel, pct] of Object.entries(production)) {
|
|
const elementKey = ELEMENT_LABEL_TO_KEY[elementLabel] ?? elementLabel;
|
|
const worth = elementWorth?.[elementKey] ?? 0;
|
|
if (worth === 0) continue;
|
|
bonus += (pct / 100) * worth;
|
|
}
|
|
}
|
|
return bonus;
|
|
}
|
|
|
|
// ── Military power computation ────────────────────────────────────────────────
|
|
|
|
const POP_LABEL_TO_KEY = new Map([
|
|
["Humains", "humans"],
|
|
["Presque'humains", "near"],
|
|
["Aliens", "aliens"],
|
|
]);
|
|
|
|
/**
|
|
* Compute total military power (in billions) for a team from DB grid rows.
|
|
*
|
|
* @param {string} team - "blue" or "red"
|
|
* @param {Array<{ has_planet: boolean, planet_json: object|null, discovered_by: string }>} rows
|
|
* @param {object} militaryPower - { humans: 10, near: 5, aliens: 1 }
|
|
* @returns {number} military power in billions
|
|
*/
|
|
export function computeTeamMilitaryPower(team, rows, militaryPower) {
|
|
let total = 0;
|
|
for (const row of rows) {
|
|
if (row.discovered_by !== team) continue;
|
|
if (!row.has_planet || !row.planet_json) continue;
|
|
const pop = row.planet_json.population;
|
|
if (!pop) continue;
|
|
const key = POP_LABEL_TO_KEY.get(pop.majority);
|
|
if (!key) continue;
|
|
const pct = militaryPower?.[key] ?? 0;
|
|
if (pct === 0) continue;
|
|
total += pop.billions * pct / 100;
|
|
}
|
|
return total;
|
|
}
|