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star-wars-wild-space/server/db/gameDb.js

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JavaScript

import { pool } from "./pools.js";
import { loadConfigFile, getConfig } from "../configLoader.js";
import { computeWorldSeedState } from "../worldSeed.js";
let lastSeedSlot = null;
// ── Schema ────────────────────────────────────────────────────────────────────
export async function initGameSchema() {
await pool.query(`
CREATE TABLE IF NOT EXISTS grid_cells (
id SERIAL PRIMARY KEY,
world_seed TEXT NOT NULL,
x SMALLINT NOT NULL CHECK (x >= 0 AND x < 100),
y SMALLINT NOT NULL CHECK (y >= 0 AND y < 100),
exploitable BOOLEAN NOT NULL,
has_planet BOOLEAN NOT NULL,
planet_json JSONB,
created_at TIMESTAMPTZ NOT NULL DEFAULT NOW(),
UNIQUE (world_seed, x, y)
);
CREATE INDEX IF NOT EXISTS idx_grid_cells_seed ON grid_cells (world_seed);
`);
await pool.query(`
CREATE TABLE IF NOT EXISTS team_cooldowns (
world_seed TEXT NOT NULL,
team TEXT NOT NULL CHECK (team IN ('blue', 'red')),
last_reveal TIMESTAMPTZ,
PRIMARY KEY (world_seed, team)
);
`);
await pool.query(`
CREATE TABLE IF NOT EXISTS user_cooldowns (
world_seed TEXT NOT NULL,
user_id INTEGER NOT NULL,
team TEXT NOT NULL CHECK (team IN ('blue', 'red')),
last_reveal TIMESTAMPTZ,
PRIMARY KEY (world_seed, user_id)
);
`);
await pool.query(`
CREATE TABLE IF NOT EXISTS team_econ_scores (
world_seed TEXT NOT NULL,
team TEXT NOT NULL CHECK (team IN ('blue', 'red')),
score DOUBLE PRECISION NOT NULL DEFAULT 0,
PRIMARY KEY (world_seed, team)
);
`);
await pool.query(`
CREATE TABLE IF NOT EXISTS team_element_bonus (
world_seed TEXT NOT NULL,
team TEXT NOT NULL CHECK (team IN ('blue', 'red')),
bonus DOUBLE PRECISION NOT NULL DEFAULT 0,
PRIMARY KEY (world_seed, team)
);
`);
await pool.query(`
CREATE TABLE IF NOT EXISTS team_military_deductions (
world_seed TEXT NOT NULL,
team TEXT NOT NULL CHECK (team IN ('blue', 'red')),
deducted DOUBLE PRECISION NOT NULL DEFAULT 0,
PRIMARY KEY (world_seed, team)
);
`);
await pool.query(`
CREATE TABLE IF NOT EXISTS cell_attack_log (
id SERIAL PRIMARY KEY,
world_seed TEXT NOT NULL,
x SMALLINT NOT NULL,
y SMALLINT NOT NULL,
attacking_team TEXT NOT NULL CHECK (attacking_team IN ('blue', 'red')),
attacked_at TIMESTAMPTZ NOT NULL DEFAULT NOW()
);
CREATE INDEX IF NOT EXISTS idx_cell_attack_log_seed_xy
ON cell_attack_log (world_seed, x, y);
`);
await pool.query(`
CREATE TABLE IF NOT EXISTS db_metadata (
id SERIAL PRIMARY KEY,
created_at TIMESTAMPTZ NOT NULL DEFAULT NOW()
);
INSERT INTO db_metadata (created_at)
SELECT NOW() WHERE NOT EXISTS (SELECT 1 FROM db_metadata);
`);
await pool.query(`
CREATE TABLE IF NOT EXISTS victory_points (
id SERIAL PRIMARY KEY,
awarded_at TIMESTAMPTZ NOT NULL DEFAULT NOW(),
world_seed TEXT NOT NULL,
team TEXT NOT NULL CHECK (team IN ('blue', 'red'))
);
CREATE INDEX IF NOT EXISTS idx_vp_team ON victory_points (team);
`);
await pool.query(`
ALTER TABLE grid_cells ADD COLUMN IF NOT EXISTS discovered_by TEXT;
UPDATE grid_cells SET discovered_by = 'blue' WHERE discovered_by IS NULL;
ALTER TABLE grid_cells ALTER COLUMN discovered_by SET DEFAULT 'blue';
DO $$
BEGIN
IF NOT EXISTS (
SELECT 1 FROM pg_constraint WHERE conname = 'grid_cells_discovered_by_check'
) THEN
ALTER TABLE grid_cells ADD CONSTRAINT grid_cells_discovered_by_check
CHECK (discovered_by IN ('blue', 'red'));
END IF;
END $$;
ALTER TABLE grid_cells ALTER COLUMN discovered_by SET NOT NULL;
`);
await pool.query(`
CREATE TABLE IF NOT EXISTS team_action_quota (
team TEXT PRIMARY KEY CHECK (team IN ('blue', 'red')),
actions_remaining INTEGER NOT NULL DEFAULT 0,
quota_reset_at TIMESTAMPTZ NOT NULL DEFAULT '1970-01-01 00:00:00+00'
);
`);
}
// ── World-seed epoch ──────────────────────────────────────────────────────────
export async function ensureSeedEpoch() {
loadConfigFile();
const rot = getConfig().databaseWipeoutIntervalSeconds;
const { seedSlot, worldSeed } = computeWorldSeedState(rot);
if (lastSeedSlot === null) {
lastSeedSlot = seedSlot;
return worldSeed;
}
if (seedSlot !== lastSeedSlot) {
// Award a victory point to the team with the highest econ score before wiping
try {
const expiredSeed = `swg-${lastSeedSlot}`;
const econRows = await pool.query(
`SELECT team, score FROM team_econ_scores WHERE world_seed = $1`,
[expiredSeed]
);
const scores = { blue: 0, red: 0 };
for (const row of econRows.rows) scores[row.team] = Number(row.score);
if (scores.blue > 0 || scores.red > 0) {
const winner = scores.blue >= scores.red ? "blue" : "red";
await pool.query(
`INSERT INTO victory_points (world_seed, team) VALUES ($1, $2)`,
[expiredSeed, winner]
);
console.log(`[world] VP awarded to ${winner} for seed ${expiredSeed} (blue=${scores.blue.toFixed(3)}, red=${scores.red.toFixed(3)})`);
}
} catch (e) {
console.error("[world] VP award error:", e);
}
await pool.query("TRUNCATE grid_cells RESTART IDENTITY");
await pool.query("DELETE FROM team_cooldowns WHERE world_seed != $1", [worldSeed]);
await pool.query("DELETE FROM user_cooldowns WHERE world_seed != $1", [worldSeed]);
await pool.query("DELETE FROM team_econ_scores WHERE world_seed != $1", [worldSeed]);
await pool.query("DELETE FROM team_element_bonus WHERE world_seed != $1", [worldSeed]);
await pool.query("DELETE FROM team_military_deductions WHERE world_seed != $1", [worldSeed]);
await pool.query("DELETE FROM cell_attack_log WHERE world_seed != $1", [worldSeed]);
console.log(`[world] Slot ${lastSeedSlot}${seedSlot}; grid wiped, old cooldowns cleared.`);
lastSeedSlot = seedSlot;
}
return worldSeed;
}
// ── Grid cells ────────────────────────────────────────────────────────────────
export async function getGridCells(worldSeed) {
const { rows } = await pool.query(
`SELECT x, y, exploitable, has_planet, planet_json, discovered_by
FROM grid_cells WHERE world_seed = $1`,
[worldSeed]
);
return rows;
}
export async function insertCell(seed, x, y, exploitable, hasPlanet, planetJson, team) {
const { rows } = await pool.query(
`INSERT INTO grid_cells (world_seed, x, y, exploitable, has_planet, planet_json, discovered_by)
VALUES ($1, $2, $3, $4, $5, $6, $7)
ON CONFLICT (world_seed, x, y) DO NOTHING
RETURNING x, y, exploitable, has_planet, planet_json, discovered_by`,
[seed, x, y, exploitable, hasPlanet, planetJson, team]
);
return rows[0] ?? null;
}
export async function getExistingCell(seed, x, y) {
const { rows } = await pool.query(
`SELECT x, y, exploitable, has_planet, planet_json, discovered_by
FROM grid_cells WHERE world_seed = $1 AND x = $2 AND y = $3`,
[seed, x, y]
);
return rows[0] ?? null;
}
// ── Team cooldowns ────────────────────────────────────────────────────────────
export async function getTeamCooldown(worldSeed, team) {
const { rows } = await pool.query(
`SELECT last_reveal FROM team_cooldowns WHERE world_seed = $1 AND team = $2`,
[worldSeed, team]
);
return rows[0] ?? null;
}
export async function upsertTeamCooldown(worldSeed, team) {
await pool.query(
`INSERT INTO team_cooldowns (world_seed, team, last_reveal)
VALUES ($1, $2, NOW())
ON CONFLICT (world_seed, team) DO UPDATE SET last_reveal = NOW()`,
[worldSeed, team]
);
}
// ── User cooldowns (per-user, replaces team-wide cooldown for reveal) ─────────
export async function getUserCooldown(worldSeed, userId) {
const { rows } = await pool.query(
`SELECT last_reveal FROM user_cooldowns WHERE world_seed = $1 AND user_id = $2`,
[worldSeed, userId]
);
return rows[0] ?? null;
}
export async function upsertUserCooldown(worldSeed, userId, team) {
await pool.query(
`INSERT INTO user_cooldowns (world_seed, user_id, team, last_reveal)
VALUES ($1, $2, $3, NOW())
ON CONFLICT (world_seed, user_id) DO UPDATE SET last_reveal = NOW()`,
[worldSeed, userId, team]
);
}
// ── Economic scores ───────────────────────────────────────────────────────────
export async function getEconScores(worldSeed) {
const { rows } = await pool.query(
`SELECT team, score FROM team_econ_scores WHERE world_seed = $1`,
[worldSeed]
);
const result = { blue: 0, red: 0 };
for (const row of rows) result[row.team] = Number(row.score);
return result;
}
export async function addEconScore(worldSeed, team, delta) {
if (delta <= 0) return;
await pool.query(
`INSERT INTO team_econ_scores (world_seed, team, score)
VALUES ($1, $2, $3)
ON CONFLICT (world_seed, team) DO UPDATE
SET score = team_econ_scores.score + EXCLUDED.score`,
[worldSeed, team, delta]
);
}
export async function getElementBonus(worldSeed) {
const { rows } = await pool.query(
`SELECT team, bonus FROM team_element_bonus WHERE world_seed = $1`,
[worldSeed]
);
const result = { blue: 0, red: 0 };
for (const row of rows) result[row.team] = Number(row.bonus);
return result;
}
export async function setElementBonus(worldSeed, team, bonus) {
await pool.query(
`INSERT INTO team_element_bonus (world_seed, team, bonus)
VALUES ($1, $2, $3)
ON CONFLICT (world_seed, team) DO UPDATE
SET bonus = EXCLUDED.bonus`,
[worldSeed, team, bonus]
);
}
// ── DB metadata ───────────────────────────────────────────────────────────────
export async function getDbCreatedAt() {
const { rows } = await pool.query(
`SELECT created_at FROM db_metadata ORDER BY id ASC LIMIT 1`
);
return rows[0]?.created_at ?? null;
}
// ── Victory points ────────────────────────────────────────────────────────────
export async function getVictoryPoints() {
const { rows } = await pool.query(
`SELECT team, COUNT(*) AS cnt FROM victory_points GROUP BY team`
);
const result = { blue: 0, red: 0 };
for (const row of rows) result[row.team] = Number(row.cnt);
return result;
}
// ── Scores ────────────────────────────────────────────────────────────────────
export async function getScores(worldSeed) {
const { rows } = await pool.query(
`SELECT discovered_by, COUNT(*) AS cnt
FROM grid_cells WHERE world_seed = $1
GROUP BY discovered_by`,
[worldSeed]
);
return rows;
}
// ── Active player counts (players who have played in the current epoch) ───────
export async function getActivePlayerCounts(worldSeed) {
const { rows } = await pool.query(
`SELECT team, COUNT(DISTINCT user_id)::int AS count
FROM user_cooldowns WHERE world_seed = $1
GROUP BY team`,
[worldSeed]
);
const result = { blue: 0, red: 0 };
for (const row of rows) result[row.team] = row.count;
return result;
}
// ── Military deductions ───────────────────────────────────────────────────────
export async function getMilitaryDeductions(worldSeed) {
const { rows } = await pool.query(
`SELECT team, deducted FROM team_military_deductions WHERE world_seed = $1`,
[worldSeed]
);
const result = { blue: 0, red: 0 };
for (const row of rows) result[row.team] = Number(row.deducted);
return result;
}
export async function addMilitaryDeduction(worldSeed, team, amount) {
await pool.query(
`INSERT INTO team_military_deductions (world_seed, team, deducted)
VALUES ($1, $2, $3)
ON CONFLICT (world_seed, team) DO UPDATE
SET deducted = team_military_deductions.deducted + EXCLUDED.deducted`,
[worldSeed, team, amount]
);
}
// ── Cell attack log ───────────────────────────────────────────────────────────
export async function recordCellAttack(worldSeed, x, y, attackingTeam) {
await pool.query(
`INSERT INTO cell_attack_log (world_seed, x, y, attacking_team) VALUES ($1, $2, $3, $4)`,
[worldSeed, x, y, attackingTeam]
);
}
export async function getCellAttackCount(worldSeed, x, y) {
const { rows } = await pool.query(
`SELECT COUNT(*)::int AS cnt FROM cell_attack_log WHERE world_seed = $1 AND x = $2 AND y = $3`,
[worldSeed, x, y]
);
return rows[0]?.cnt ?? 0;
}
export async function setTileOwner(worldSeed, x, y, team) {
await pool.query(
`UPDATE grid_cells SET discovered_by = $1 WHERE world_seed = $2 AND x = $3 AND y = $4`,
[team, worldSeed, x, y]
);
}
// ── Team action quota (daily, independent of world seed) ─────────────────────
export async function getTeamActionsRow(team) {
const { rows } = await pool.query(
`SELECT actions_remaining, quota_reset_at FROM team_action_quota WHERE team = $1`,
[team]
);
return rows[0] ?? null;
}
export async function resetTeamActions(team, actionsRemaining, quotaResetAt) {
await pool.query(
`INSERT INTO team_action_quota (team, actions_remaining, quota_reset_at)
VALUES ($1, $2, $3)
ON CONFLICT (team) DO UPDATE
SET actions_remaining = $2,
quota_reset_at = $3`,
[team, actionsRemaining, quotaResetAt]
);
}
/**
* Atomically decrements team actions_remaining by 1 if > 0.
* Returns the updated row, or null if already 0.
*/
export async function decrementTeamActions(team) {
const { rows } = await pool.query(
`UPDATE team_action_quota
SET actions_remaining = actions_remaining - 1
WHERE team = $1 AND actions_remaining > 0
RETURNING actions_remaining`,
[team]
);
return rows[0] ?? null;
}